Daigo Umehara
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43件のコメント

  1. I've know this method since day 1, but it's taken me two weeks to start using it consistently cause I didn't need to use it as much as Dhalsim. But playing Cammy I'm learning this method way faster

  2. so forward forward parry or forward parry forward wich is better and how do you check it?

  3. プロや上級者が出してるいろんな解説動画で「ここポイント!」って出てるやつだけど、
    ウメハラさんが知らずに練習し続けてたのが面白いな

  4. I knew about this method but was too lazy to start using it. Seeing the difference in startup frames right now though made me realize why my driverushes were getting checked so often. I need to get used to this technique

  5. アレだけ触ってる人でも知らなかったりする事ってあるんだな。コマンド操作って奥が深いね。

  6. パリィボタン押しながらステップって説明だからかなり誤解しやすいよね、知らずにやってる人多そう

  7. As a wise man once said:
    "The perfect drive rush technique is literally Maxmillian’s tech. Yes, there are receipts, he made a video about it. Dood’s call it the Max Rush. Give credit where credit is due and don’t claim it as your own and give the person who found it some respect."

  8. WTF
    DIago didn't even know about drive rush cancel!
    This was figured out in CBT 1
    Forward then forward parry to skip the parry animation

  9. No way he didn't know this 😂
    I love his reactions when he finds out something new but it's insane that he didn't know about this for so long haha

  10. I like how Daigo is when he practices and trains. He is humble and doesn't mind showcasing his improvement and road to becoming one of the best SF players around. Literally shows anything and everything with people on screen.

  11. ウメハラパリィボタン使わずに同時押しでやってる?ラッシュの時だけ?

  12. 速さもそうだけど、消費するDゲージが少なくて済むというテクニックとしても広まってたね

  13. これダイヤくらいの一般人は動画とか見るからほぼみんな知ってるやつや

  14. 今作ってオンラインだから反応無理とか存在すんの?ラグ0って聞いたんだけど

  15. DJ's drive rush is definitely Makoto 3S/SF4 dash, it's too fast, although honestly there are other really annoying drive rushes. The way it works is the reason why it's very difficult to stop, I'm not sure if capcom was intending for it to be like this or it just has unintended consequences of being difficult to stop in neutral – it has to do with the initial speed of the rush, but also the boost it gets from normals and also the normal hitboxes themselves, on top of that they can alter the timing. I'm curious what capcom does with it during the 1st major patch of SF6.

  16. drive mechanics are totally not busted said the community……

    you guys are so blind I swear and only look when a pro starts to point it out and that's sad

  17. これ知らないと自分でやっててラッシュ遅くねってなって調べると思うんだけど、ウメハラヒトボだし入力速いからあんま違和感なかったんだろうな

  18. 散々プロゲーマー達が最速で出すコツですみたいな動画沢山出してるのに知らなかったのが逆に凄い。まだまだウメハラさん強くなるな。というか今までパリィからのステップ入力だったのか、、、、最速入力だとドライブゲージも少し節約なるし伸びしろしかない。

  19. It's not only the fastest way to do, it's also the best meter usage, since if you do it perfectly you just use one bar, if you parry and then do forward, forward. It will use a little more than one bar.

  20. これウメハラの入力が速すぎるから気付かなかったんだろうな
    並の人間がパリィから出そうとしたら遅すぎて明らかにおかしいって思うもん

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