Daigo Umehara
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21件のコメント

  1. @0:58 Yes, it is reactable.

    I have adopted a strategy where I ONLY look for Drive impact from my opponent when I am in the corner/at a distance I can be wall splat from DI. The reason is simple. Just block it. You can reduce the things you have to think about when you are mid screen, and just block drive impact. However, as soon as you are at a certain distance from the wall that DI will cause a wall splat, then you start looking for the opponent's DI. Try not to think about DI outside of that range, but be aware of when you enter that range and be looking for their DI then.

  2. Guile is forced to get close now, once his opponent has gotten used to his sonic boom rhythm and parries most of it. Something that he didn't have to worry about back in SFV asside from a few characters that have parry as their vskill.

  3. I think Ken's lvl 1 super has a unique screen effect if u pause in certain frames u see lightning appear and I think that's a reference to sf3 thirdstrike super effects makes sense since it's the same super Daigo did on Justin in moment 37

  4. イベントでの試合級にバチバチした地上戦すっげ‥‥
    要塞すぎるひぐち選手のソニックも2度目は攻略してお返ししてるのすごい

    スト5のジリジリした地上戦も好きだったけど、
    お互いODを使いまくったり苛烈な攻めはパリィで受け流したり、
    スト6はガイル戦ですら展開が派手に動くから観ててもやっても楽しいんよなぁ

  5. Guile crHP anti air into flash kick juggle (3:39), I've been trying to test this in training mode and the flash kick never hit even on counter and punish counter. Anyone know what I'm missing?

  6. ガイルのSA2、スト5のトリガー発動コンボっぽい動きができるからなんか懐かしく感じる😃

  7. It really shows that Daigo lab after his 1st encounter with Higuchi the adjustment was real. I’m betting on Daigo for that 1M capcom prize.

  8. だめだめちゃくちゃ強い。ウメがこの短期間でこんな強くなると思わなかった、しかもケンで。何歳だと思ってんだよ勘弁してくれ
    いつになったらウメに勝てるんだよ俺は

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